by Mike Overly
Music, whether it is seen or heard, has three fundamental parts: rhythm, pitch and dynamics. Each of these parts may be studied in great detail, but for this lesson, let’s simply define them as follows: rhythm is time, pitch is a sound that has a letter name, and dynamics is the degree of sound volume from quiet to loud. Now, that all sounds simple enough, but what is sound?
Non-musical sound has but one name, noise. However, musical sound has many names. Here are a few: letter, tone number, harmony numeral, scale degree, timbre, pitch, octave, harmonics, vibration and frequency.
Let’s look at frequency more closely. The music we hear, in contrast to the silent music symbols we read, is the sound of air moving. This then begs the question, what is moving the air? On the guitar, it’s the strings that move the air. When you pick or pluck a guitar string it oscillates back and forth. It is these back and forth string motions, or vibrations, that are moving the air. These vibrations may be counted and then assigned a frequency number. We'll skip over all the deep physics and acoustics data, like resonating bodies, air-pressure and amplitude, and instead, we'll focus on frequency so that you may tune your guitar.
The speed of a string vibrating back and forth is steady, regular and predictable in time. The number of times a string oscillates in one second is called frequency. Frequency is measured as cycles per second (cps) which is also known as Hertz (Hz), named after the 19th century German physicist Heinrich Hertz. The frequency range of the human ear is approximately 20 Hz to 20,000 Hz. This may be written as 20 Hz to 20 kHz. Kilo (k) is the Greek prefix for thousand, 1 kHz = 1000 Hz. The question then becomes, how many times does a string move back and forth in one second? The answer to that question depends upon which string and fret is being played.
Any string played at any fret vibrates faster than the human eye can see and count. So, science has to count for us ~ think electronic tuner. Not only are the vibrations counted and given a frequency number, but they may also be assigned a letter, scale degree tone number, and a note location on the staff. For example, string 5 at fret zero vibrates 110 times a second (110 Hz) and is called A (A). On the guitar, Fret Zero is also known as the nut or open.
An octave is created by doubling the frequency. Therefore, string 3 fret two, which vibrates at 220 times a second (220 Hz), is one octave higher than string 5 fret zero, and is called prime A (1A). String 1 fret five vibrates 440 times a second (440 Hz), is two octaves higher than string 5 fret zero, and is called squared A (2A). Remember, faster frequencies sound higher in pitch, while slower frequencies sound lower in pitch ~ think treble and bass.
It helps if we consider pitch as being Absolute, Perfect or Relative. Absolute Pitch is an external reference to a definite pitch of a specific frequency upon which everyone agrees. Absolute Pitch may be assigned a letter, scale degree tone number, harmony numeral, or staff note. Here are a few good sources of Absolute Pitch: a tuning fork, an electronic tuner, and a “tune-up pitch” from a play-along CD. Remember, audio tapes are not a good source of Absolute Pitch due to the varying playback speeds of different tape players. Here's something interesting. The International Agreement, which made A = 440 Hz the Absolute Reference Pitch for the entire world, wasn’t agreed upon until 1939!
Perfect Pitch is the ability of a person to identify a given musical pitch without the benefit of an external Absolute Pitch reference. Those who have Perfect Pitch exhibit some or all of the following capabilities: identify individual pitches by name when played on various instruments; name the key letter of a given piece of tonal music just by listening without reference to an external Absolute Pitch; identify and name all the tones of a given chord or tone cluster; accurately sing any given pitch without an external Absolute Pitch reference; and name the pitches of common everyday sounds such as the honk of a car horn, the ring of a telephone, the chime of a doorbell, or the hum of a refrigerator. Many believe that you must be born with Perfect Pitch because it seems as though it can't be learned.
In contrast to Perfect Pitch, Relative Pitch can be learned. Relative Pitch, as the name implies, relates to Absolute Pitch and is what is meant when someone says they "play by ear." In other words, Relative Pitch is the ability to hear an Absolute Pitch, store it in auditory memory, and then match that pitch or relate it to another pitch. In music school they call this ear training. And while it's true that Relative Pitch can be learned, it sure takes a lot of practice! However, the benefit of Relative Pitch is that it makes tuning your guitar so much easier and faster. The Relative Pitch method of tuning your guitar by matching or duplicating pitches is known as Unison Tuning.
Uni means one and sonus means sound, so, unison means one sound. Said a different way, in Latin uni means one and in Greek iso also means one, therefore, uni + iso(n) = unison. In other words, unison means more than one as one. No matter how we define it, unison is really a coincidence, that is, multiple events occurring at the same time. The prefix “co” means together (two or more as one), and an “incident” is an event. With this said, unison may be further defined to mean: two tones of the same pitch sounding at the same time. One of the greatest things about the guitar is that by playing the same pitch, on two or more different strings of the same guitar at the same time, unison is possible. On the piano, woodwinds, brass and voice, unison is impossible!
Okay, now that we have an elementary understanding of the science of sound, let’s apply it to the tuning of the guitar. We'll begin by giving each of the six strings of the guitar a letter name and frequency number: string 6 E = 82.41 Hz, string 5 A = 110 Hz, string 4 D = 146.83 Hz, string 3 G = 196 Hz, string 2 B = 246.94 Hz and string 1 E = 329.62 Hz. What follows is the method of Unison Tuning that will enable you to tune your guitar by ear!
From an Absolute Pitch source, determine the reference pitch. For example, if you want to tune string 6, you’ll need to hear the Absolute Pitch of E = 82.41 Hz. Here's something important. Be sure to use a tuning fork, or some other source of Absolute Pitch and not a piano, as the piano may not be in tune! Think of it this way, why would you tune a tunable instrument to another instrument that needs to be tuned?
Next, assuming that string 6 is in tune, play A = 110 Hz on string 6 fret five. This reference pitch should match string 5 fret zero. If string 5 fret zero, sounds the same as string 6 fret five, they’re in unison and your guitar is in tune. If they don’t match and sound the same, you’ll need to adjust string 5 higher or lower in pitch until they do. Be patient, this is Unison Tuning ~ and the more you practice it, the better you’ll get!
After string 5 is in tune, play D = 146.83 Hz on string 5 fret five. This should sound the same as string 4 fret zero. Again, if it doesn't, you'll need to adjust string 4 higher or lower to match the string 5 reference pitch. After string 4 is in tune, play G = 196 Hz on string 4 fret five. This should sound the same as string 3 fret zero.
Now, once string 3 is in tune, in order to play B = 246.94 Hz on string 3 you must play fret four. This should sound the same as string 2 fret zero. Remember, the B = 246.94 Hz reference pitch on string 3 is located on fret four. This is a different fret than any of the other strings.
Finally, after string 2 is in tune, play E = 329.62 Hz on string 2 fret five. This should match and be in unison with string 1 fret zero. Congratulations! Your guitar sounds so much better now that it's in tune. Play and have fun... I'll be listening!
Globally-renowned guitar and bass instructor, Mike Overly easily combines the worlds of deeply-rooted academic study with a well-textured performance resume. His pathbreaking 12 Tone Music Publishing products, including the newly released "Tone Note® Music Method for Guitar," provide valuable illuminating insights while simplifying the learning process.
Join Mike at www.12tonemusic.com to explore and expand your knowledge of these two iconic instruments through a variety of reviews and interviews, tips and tricks and free lessons of remarkable originality, all presented in a family-friendly forum. Plus, as an added bonus, you get to follow Mr. Pick as he introduces you to fun fretboard games, jokes, riddles, quotes and more. Be sure to read the 12 Tone Music Blog where Mike offers a behind-the-scenes look at the development of his unique approach to solving the problems of modern musical notation and traditional guitar and bass methods.
Mike Overly's unmatched perspective on fretboard education has something for everyone ~ from the amateur hobbyist to the serious professional player ~ as well as any music enthusiast who wants to come along for the ride.
Music, whether it is seen or heard, has three fundamental parts: rhythm, pitch and dynamics. Each of these parts may be studied in great detail, but for this lesson, let’s simply define them as follows: rhythm is time, pitch is a sound that has a letter name, and dynamics is the degree of sound volume from quiet to loud. Now, that all sounds simple enough, but what is sound?
Non-musical sound has but one name, noise. However, musical sound has many names. Here are a few: letter, tone number, harmony numeral, scale degree, timbre, pitch, octave, harmonics, vibration and frequency.
Let’s look at frequency more closely. The music we hear, in contrast to the silent music symbols we read, is the sound of air moving. This then begs the question, what is moving the air? On the guitar, it’s the strings that move the air. When you pick or pluck a guitar string it oscillates back and forth. It is these back and forth string motions, or vibrations, that are moving the air. These vibrations may be counted and then assigned a frequency number. We'll skip over all the deep physics and acoustics data, like resonating bodies, air-pressure and amplitude, and instead, we'll focus on frequency so that you may tune your guitar.
The speed of a string vibrating back and forth is steady, regular and predictable in time. The number of times a string oscillates in one second is called frequency. Frequency is measured as cycles per second (cps) which is also known as Hertz (Hz), named after the 19th century German physicist Heinrich Hertz. The frequency range of the human ear is approximately 20 Hz to 20,000 Hz. This may be written as 20 Hz to 20 kHz. Kilo (k) is the Greek prefix for thousand, 1 kHz = 1000 Hz. The question then becomes, how many times does a string move back and forth in one second? The answer to that question depends upon which string and fret is being played.
Any string played at any fret vibrates faster than the human eye can see and count. So, science has to count for us ~ think electronic tuner. Not only are the vibrations counted and given a frequency number, but they may also be assigned a letter, scale degree tone number, and a note location on the staff. For example, string 5 at fret zero vibrates 110 times a second (110 Hz) and is called A (A). On the guitar, Fret Zero is also known as the nut or open.
An octave is created by doubling the frequency. Therefore, string 3 fret two, which vibrates at 220 times a second (220 Hz), is one octave higher than string 5 fret zero, and is called prime A (1A). String 1 fret five vibrates 440 times a second (440 Hz), is two octaves higher than string 5 fret zero, and is called squared A (2A). Remember, faster frequencies sound higher in pitch, while slower frequencies sound lower in pitch ~ think treble and bass.
It helps if we consider pitch as being Absolute, Perfect or Relative. Absolute Pitch is an external reference to a definite pitch of a specific frequency upon which everyone agrees. Absolute Pitch may be assigned a letter, scale degree tone number, harmony numeral, or staff note. Here are a few good sources of Absolute Pitch: a tuning fork, an electronic tuner, and a “tune-up pitch” from a play-along CD. Remember, audio tapes are not a good source of Absolute Pitch due to the varying playback speeds of different tape players. Here's something interesting. The International Agreement, which made A = 440 Hz the Absolute Reference Pitch for the entire world, wasn’t agreed upon until 1939!
Perfect Pitch is the ability of a person to identify a given musical pitch without the benefit of an external Absolute Pitch reference. Those who have Perfect Pitch exhibit some or all of the following capabilities: identify individual pitches by name when played on various instruments; name the key letter of a given piece of tonal music just by listening without reference to an external Absolute Pitch; identify and name all the tones of a given chord or tone cluster; accurately sing any given pitch without an external Absolute Pitch reference; and name the pitches of common everyday sounds such as the honk of a car horn, the ring of a telephone, the chime of a doorbell, or the hum of a refrigerator. Many believe that you must be born with Perfect Pitch because it seems as though it can't be learned.
In contrast to Perfect Pitch, Relative Pitch can be learned. Relative Pitch, as the name implies, relates to Absolute Pitch and is what is meant when someone says they "play by ear." In other words, Relative Pitch is the ability to hear an Absolute Pitch, store it in auditory memory, and then match that pitch or relate it to another pitch. In music school they call this ear training. And while it's true that Relative Pitch can be learned, it sure takes a lot of practice! However, the benefit of Relative Pitch is that it makes tuning your guitar so much easier and faster. The Relative Pitch method of tuning your guitar by matching or duplicating pitches is known as Unison Tuning.
Uni means one and sonus means sound, so, unison means one sound. Said a different way, in Latin uni means one and in Greek iso also means one, therefore, uni + iso(n) = unison. In other words, unison means more than one as one. No matter how we define it, unison is really a coincidence, that is, multiple events occurring at the same time. The prefix “co” means together (two or more as one), and an “incident” is an event. With this said, unison may be further defined to mean: two tones of the same pitch sounding at the same time. One of the greatest things about the guitar is that by playing the same pitch, on two or more different strings of the same guitar at the same time, unison is possible. On the piano, woodwinds, brass and voice, unison is impossible!
Okay, now that we have an elementary understanding of the science of sound, let’s apply it to the tuning of the guitar. We'll begin by giving each of the six strings of the guitar a letter name and frequency number: string 6 E = 82.41 Hz, string 5 A = 110 Hz, string 4 D = 146.83 Hz, string 3 G = 196 Hz, string 2 B = 246.94 Hz and string 1 E = 329.62 Hz. What follows is the method of Unison Tuning that will enable you to tune your guitar by ear!
From an Absolute Pitch source, determine the reference pitch. For example, if you want to tune string 6, you’ll need to hear the Absolute Pitch of E = 82.41 Hz. Here's something important. Be sure to use a tuning fork, or some other source of Absolute Pitch and not a piano, as the piano may not be in tune! Think of it this way, why would you tune a tunable instrument to another instrument that needs to be tuned?
Next, assuming that string 6 is in tune, play A = 110 Hz on string 6 fret five. This reference pitch should match string 5 fret zero. If string 5 fret zero, sounds the same as string 6 fret five, they’re in unison and your guitar is in tune. If they don’t match and sound the same, you’ll need to adjust string 5 higher or lower in pitch until they do. Be patient, this is Unison Tuning ~ and the more you practice it, the better you’ll get!
After string 5 is in tune, play D = 146.83 Hz on string 5 fret five. This should sound the same as string 4 fret zero. Again, if it doesn't, you'll need to adjust string 4 higher or lower to match the string 5 reference pitch. After string 4 is in tune, play G = 196 Hz on string 4 fret five. This should sound the same as string 3 fret zero.
Now, once string 3 is in tune, in order to play B = 246.94 Hz on string 3 you must play fret four. This should sound the same as string 2 fret zero. Remember, the B = 246.94 Hz reference pitch on string 3 is located on fret four. This is a different fret than any of the other strings.
Finally, after string 2 is in tune, play E = 329.62 Hz on string 2 fret five. This should match and be in unison with string 1 fret zero. Congratulations! Your guitar sounds so much better now that it's in tune. Play and have fun... I'll be listening!
Globally-renowned guitar and bass instructor, Mike Overly easily combines the worlds of deeply-rooted academic study with a well-textured performance resume. His pathbreaking 12 Tone Music Publishing products, including the newly released "Tone Note® Music Method for Guitar," provide valuable illuminating insights while simplifying the learning process.
Join Mike at www.12tonemusic.com to explore and expand your knowledge of these two iconic instruments through a variety of reviews and interviews, tips and tricks and free lessons of remarkable originality, all presented in a family-friendly forum. Plus, as an added bonus, you get to follow Mr. Pick as he introduces you to fun fretboard games, jokes, riddles, quotes and more. Be sure to read the 12 Tone Music Blog where Mike offers a behind-the-scenes look at the development of his unique approach to solving the problems of modern musical notation and traditional guitar and bass methods.
Mike Overly's unmatched perspective on fretboard education has something for everyone ~ from the amateur hobbyist to the serious professional player ~ as well as any music enthusiast who wants to come along for the ride.